If you have seen the live coverage from Gamescom, you probbaly have seen most of the Human Starter Zone already. At least you think you did, but there is actually much more to see and with additional developer comments a must see for fans. The first video is presented by Chad Moore and he shows the cute Aurin Esper, the Area behind the Weather Control Tower and the first Instance, inclusive the Zone Boss. Jeremy Gaffneys talks about Carbine philosophy first and then later about the layer system in detail.
„2 great Wildstar presentations with Carbine staff commentary“ weiterlesen

After looting the 25 embers and doing some quests at the bosses in firelands, the quest for the legendary staff
Now that the Gamescom 2011 in Cologne has officially come to an end NC Soft & Carbine Studios had time to catch up on some footage you may have missed before. The first video you should take a look at is a walkthrough the levelzone 3-6 and 6-11 led by Jeremy Gaffneys, the executive producer of Carbine Studios.
One of the new Features in Wildstar are Player Paths. Seems there is a little confusion on how these Paths work and I will try to explain it a bit more in detail. At gamescom we have seen 2 of the 4 paths, Explorer and the Soldier. Scientist and Settler are still in development. What are the paths for?
Carbine Studios have revealed the project they have been working on, in secret, for the past 5 years. It is called Wildstar and its offical Homepage is here:
This week Blizzard introduced a new build to the PTR, with Patch 4.1. One of the things Blizzard wants to lok at is to bring AoE damage of classes closer together. Hence the first new changes are basically a bit improved healing for Restoration Shamans and redesigned AoE for Elemental & Enhancement Shamans. Lets have a look at that.
Sartharion seems like a doable fight, so I went to the Obsidian Sanctum and tried my luck. The thrash was not easy to clear, but I was able to clear it all inclusive Tenebron and Vesperon. Sadly the third Miniboss Shadron forces you to go into the Twilight Realm and if you try that solo he will despawn instantly. I had to bring a friend, Zlínka, to kill the guardian inside the Twilight Realm.
On of the best models and fun raid encounters in World of warcraft was Teron Gorefiend in Black Temple. The fight mechanics with killing of players and turning them into ghosts still is a pretty unique gimmick. Many guilds used this fight to compete on DPS during the burning crusade when wwscoreboard was still live.
Hydross the Unstable is the first boss in Serpent Shrine Caverns, Zangar Marsh, Outlands. My quest to solo raid encounters brought me to SSC last week already to kill „The Lurker Below“. I hesitated a bit to try other bosses since they seem to have mechanics that make these fights somewhat tricky.
Mount collectors and WotlK Players are still familiar with Skadi the Ruthless, the third Boss in Howling Fjord’s Utgarde Pinnacle. He has a low chance of dropping „Reins of the Blue Proto Drake“ and that make him an attractive solo target these days.